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Video game characters have come a long way from their humble origins as eight-bit blobs. From the prettier 16 bit sprites, to awkward, early blocky 3D models, to the realer than life character models of today. The characters have become more defined, both in looks and and personality. And some have developed… quite a lot of personality. Women in video games have come arguably further still. From their earliest portrayals as simply princesses in need of rescue to badasses capable of doing to rescuing themselves.
As we've gotten a greater variety of female characters, we've also gotten a wider variety of body types. Of course, there is one body type that has always been popular with both developers and fans. These lovely ladies have been blessed with ample assets. They come with a double helping of fascinating plot.
These girls have to carry around some fairly heavy jugs. There's no point in beating around the bush any further. They are gaming's busty ladies. Sometimes this is just pleasant happenstance to go along with an otherwise serious and non-sexual character, sometimes it's a prime part of the game's 'fan-service.
Video game big boobs maybe staring a little. Master Chief might be largely credited with protecting humanity from the Covenant, but he did not accomplish that on his own. On every mission in the Halo games he was backed by his AI companion, Cortana, feeding him mission info and assisting him in whatever way she could.
It is safe to say he would be lost without her. Okay, so Cortana is an AI instead of a flesh and blood woman though she was built using an actual human woman's brain, so that's something? But we've gotten quite a few good looks at her virtual avatar, and let's just say that whoever decided did the coding made sure she was not lacking in the size department. Cortana's become a major figure both in gaming and out, with Microsoft even attempting to use her as its answer to Siri. She is present just about everywhere you turn, and I for one am quite okay with that. Tifa Lockhart from Final Fantasy VII is on the tomboyish side, favoring suspenders, a white sleeveless tank top, and thick fighting gloves.
She has a personality to match, being tough and occasionally abrasive. Also, she will punch the crap out of you if you try harming her or one of her friends. And perhaps while you are trying to defend yourself from being turned into a punching bag, you will find yourself distracted by another pair of punching bags. Tifa's superhuman strength isn't her only asset, as you can tell from the way she stretches out that tank top. It's certainly not the only reason Tifa skyrocketed up the charts to become one of the most popular and most cosplayed characters in gaming, but it certainly helped.
It seems like at some point in the development of the 3D fighting game genre an agreement was made that all female characters had to be deed top-heavy. Soulcalibur 's Taki in particular really stands out. For one thing, her practically impossible figure boasting according to official sources E-Cup breasts. For another, she's supposed to be a ninja. You know, stealthy. Seems like those things would make that job a little bit harder. Gameplay-wise, she plays the role of the ninja quite well. She fast and agile, easily one of the quickest characters in the series, and comes ready with a variety of ninjutsu skills to help her get video game big boobs advantage on her opponent.
How she can move that fast while so burdened is the real mystery of her character. In the first Soulcalibur she was more… standard for the genre: a steamy, large-chested woman who happened to be wielding a whip-like sword. With each subsequent game in the series her outfit became a bit more revealing and her bust seemed to expand in size, right up to a ridiculous F cup-size up until Soulcalibur IV, when her decency was protected by little more than a thin, purple… I suppose battle bikini?
It's a tough thing to describe. But Ivy is no parody, she's one video game big boobs the series' most iconic characters, featuring a punishing moveset, a cold demeanor, and a quite rich backstory. She frequently tops lists of top heroines in gaming as well as hottest women in gaming.
Her outfit was toned down just a bit for Soulcalibur V but maintains its dominatrix tone, and Ivy is set to retain her position as fan favorite for some time. For those of you only really familiar with the series through the fanart of characters like Morrigan, Darkstalkers was a series of arcade fighting games in the mids though they've seen a few updates and compilations since, including an HD compilation.
The premise is that mythological creatures the Darkstalkers are fighting to determine who will rule the night. Thus we get Morrigan, who, quite appropriately for this article, is a Succubus. Morrigan has a batlike appearance, looking like a cross between a classical Succubus and a vampire. Her outfit is deed to reveal quite a bit of her 'endowment' and that is no accident as her personality is a mix of playful and hedonistic.
She also requires stimulus either physical or mental to live, and might steal your dreams, so be wary. In today's crowded MMO market, you really need a hook if you want to draw players into your game. Many MMOs try to subtly market with this appeal using revealing armor sets for female characters or gyrating casting animations. Then you have Dragon's Crown, who decided 'to hell with the subtle approach' and gave the world the Sorceress, a character with proportions so ridiculous you wonder how she can even stand up straight, much less fight. The choice of wardrobe really doesn't help either or helps a lot, I suppose, depending on your perspective.
I mean, what's keeping all that up? That's… that's not how physics works. As a character, Rachel from Ninja Gaiden has it all: a tragic backstory, superhuman strength, a badass fighting style, and two heaping helpings of plot. Rachel and her sister were both afflicted by a blood curse that turns humans into fiends.
Rachel uses the abilities this curse grants her to hunt other fiends while she looks for her sister, who has been completely consumed by the curse. At some point, she decided that the appropriate outfit for a superhuman fiend hunter is skin-tight black leather that is cut to reveal… well, it doesn't leave a lot to the imagination.
And by 'support' I mean video game big boobs the controller will cause some jiggling and bouncing on the screen. I'm sure there's a good, in-universe reason for this.
Invisible ninja gropers? Tina is an American pro-wrestler who enters the Dead or Alive Tournaments in hopes of using the fame it will bring to launch a career in Hollywood I suppose she never considered just taking acting classes? Tina is a big dreamer with big ambitions, and those aren't the only big assets she possesses.
She's also got the largest bust size amongst the main Dead or Alive cast, and anyone who is familiar with the series or seen the girls playing beach volleyball in one of the spin-offs knows that this is no minor feat. She's not shy about showing it off, either, with many of her outfits being little video game big boobs than American-themed bikinis.
I could fill up an entire list just with the ladies of Dead or Alive, and while I might like that, for diversity's sake we'll move on after we talk a little about the series' main protagonist, Kasumi. Kasumi is a runaway ninja another ninja, starting to see a pattern who set out to avenge her brother via participating in the Dead or Alive Tournament. She's one of the series most recognizable characters due to her consistent look she's the only character who retains two of her default costumes in every game and her ninja charms.
In the first Resident Evil, with its low resolution graphics, awkward hallways, and freaky monsters, you might not have paid much attention to Jill Valentine's figure.
I assume this is just what was most comfortable to kill zombies in at the time. She's gone face-to-face with the monstrous Nemesis, killed at least a small town's worth of zombies, and undergone brainwashing to be turned against her friends. She's one of gaming's great leading ladies. And her own leading ladies aren't bad at all. Unlike the majority of other titles on this list, the Legend of Zelda series are quite family friendly games. You can sit your eight-year-old son down in front of any of them without any worry other than their language skills might be replaced with just grunting and shouting.
This is probably a large part of the reason the Great Fairy is responsible for so many first awkward feelings for kids playing the game. From their first appearance, spiraling and laugh-shrieking into existence with two cones on their chests longer and sharper than Link's sword in Ocarina of Time to their more recent and defined forms, the Great Fairies have been boasting large enough stacks even in proportion to the size of their bodies to make every Zelda iteration develop an inferiority complex.
Mai is a ninja okay, definitely seeing the pattern fighter first appearing in the Fatal Fury series and then The King of Fighter series. It wouldn't be until her appearance in the latter that her characteristic 'bounce' becomes truly developed. And boy does she bounce, like two bowls of jiggly pudding. For good measure, in The King of Fighters XIII she added a swaying motion to her bounce, creating a bit of a pendulum effect to go with it.
Unlike some of other characters on this list, she has a good explanation: she practices a method of video game big boobs that involves being sensual to distract her target before striking. And it sure is distracting.Video game big boobs
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