Escort games

Added: Miguelangel Veatch - Date: 16.09.2021 17:32 - Views: 48721 - Clicks: 1288

Escort games

Escort Missions are sections or levels in a video game where you have to saveguard a relocating NPCkeeping them alive through one or more challenges without getting killed or seriously hurt, or sometimes even touched. This wouldn't be so bad, except that the NPC far too often suffers from unbelievable Artificial Stupidity : they die from minimal damagerun ahead into danger before you can clear itstep into your line of fire, and otherwise act Too Dumb to Live.

Missions not formally meant to be Escort Missions sometimes become them when you're saddled with aggressive NPCs whose survival is one of your victory conditions. Most of the time, these NPCs are considered to be cast in a support role or otherwise allied to your cause from a plot point of view. It takes a bit of effort to do one of these levels well, but when they are, it can be amazing.

One way to make them less annoying is to give the NPC some combat ability of their own. Notably, this trope is slowly becoming discredited and vanishing from modern games, after dev teams realized many people dislike these sorts of missions. A lot of the ones still showing up now tend to try and take precautions to reduce player frustrations. A middle path, found in some stealth based games with mechanics for carrying and hiding dead and unconscious guards, is to render the escorted NPC unconscious from the start and have the player carry it out of danger, using the aforementioned escort games.

Besides lifting the necessity to program an ally AIthis is much more convenient for players who don't have to worry about the NPC getting out of wherever they had hid them and into the line of fire. If your charge is stationary, it is a Protection Missionwhich may be easier. If your charge must remain unaware of your presence or of any danger, it's a Stealth Escort Mission.

If most of the escort games if not the entire thing is an escort mission, see Escort Game. For when you are being protected, see Reverse Escort Mission. Escort games your charge is a group of animals that requires some gentle nudging in the correct direction, it's probably a Herding Mission. Community Showcase More. Follow TV Tropes. You need to to do this. Get Known if you don't have an. This one's about escort games, not killing. Action Adventure. Rather brief compared to most examples of the trope due to how short the walking distance is, but in the Dark World, Link finds the missing swordsmith turned into a frog and trapped behind some heavy rocks which he can lift with the treasure from the dungeon north of there and has to take him back to his shop in the Light World.

Another brief one is the old man on Death Mountain whom you lead home after he loses his lantern. The disguised thief Blind has elements of an escort mission. One of the rare examples of the player escorting an enemy boss. Two non-living examples: at one point, Link has the option to "escort" a locked treasure chest to a man who can open it, and later must "escort" a bomb to destroy a certain wall. Both of these are made slightly difficult because pressing "A" e. And if one is not quick enough, the bomb will explode. There is also the monkey that is needed to open the Palace of Darkness.

While not a horrible example of an escort, he does require 10 rupees to just have him follow you and another to open the palace. Compared to the other escorts, getting hurt does cause the monkey to run away. This means having to pay another 10 rupees just to get him back. Thankfully, there are about three enemies between finding the monkey and getting to the palace entrance, and it is possible to deny the monkey at first, then go ahead and kill the enemies before coming back.

Not only did you have to escort her, you had to carry her royal ass, making her literally The Load. But at least she doesn't take damage and you can throw her at enemies. The Legend of Zelda: Majora's Mask has one if you save a ranch on escort games night of the first day. On the second night, you help a milk cart get to town, and must fight off two men from a rival ranch who try to attack the cart with your arrows. You have infinite arrows while doing this, allowing you to basically shoot the crap out of them the entire time, and you only fail the mission if they hit you three times and break all three jugs of milk.

Success gets you entry to a bar, and some Marshmallow Hell. This then becomes laughably easy if you wear a certain one of the game's many masks. The attackers won't even do anything except ride after you. They are required to solve the temples and cannot be killed, but that doesn't make it any less annoying when a Floormaster grabs them and hauls them back a few rooms. At least they don't take them all the way to the beginning of the dungeon, as expected by Floormasters in most Zelda games. Her mobility and intelligence leaves a lot to be desired, unmindful of whatever enemies escort games in her way, and she has only one heart of health.

This is made worse by her having the ability to teleport which she used several times earlier in the game but now just chooses not to useas well as a glitch that can render her completely immobile if she falls from a height, forcing you to restart the entire level as well as face Vaati all over again. Fortunately, it's a resilient little wagon.

Un fortunately, the enemies drop bombs that blow hard enough to spook the horse off the path. Link has to escort three sisters to the safe escort games where the fourth sister is. They give bad advice, scream and alert all the enemies in the area if they get too close to a Skulltula, and in general act like they're trying to sabotage you She can't defend herself Her weapons and armor were taken away from herbut she follows you at about the same pace you run, you need her help to activate switches, and because the monsters who are after her are very slow, there's nothing preventing you from taking her somewhere safe when they pop up, or temporarily leave her behind to do the stuff you can do on your own.

And even if she does get captured and you have to start again, you don't have to do the puzzles or kill the enemies again, provided you stay in the dungeon. The Legend of Zelda: Breath of the Wild has you sneak past flying robots with searchlights with a Goron in order to fire him out of cannons at the Humongous Mecha controlling them. Problem is, if the robots notice you then Divine Beast Vah Rudania will cause the volcano to erupt and send volcanic boulders raining down on your head.

Escort games

Your escortee can use magic to protect himself while you aren't so luckyand will always run backward if either of you get caught forcing you to try to get him through again. In Hyrule Warriorssome scenarios or map squares have Messengers on your side that need to make it to one of your allied keeps to call for reinforcements. These messengers are beyond the level of Artificial Stupidity that the game usually displays and can barely make it to even the next-closest allied keep without your character practically holding their hands. The game likes to give you at least 3 of them at once, all running off to different directions, and immediately run escort games into the middle of a group of enemies that includes a captain monster that even your better allies can have difficulty defeating.

Frequently, the message "Messenger escort games in trouble" will pop up before changing to "Messenger is in danger" rather fast. If you do happen to manage to get rid of the captain monsters and leaving merely the Cannon Fodder minions behind, the messenger will still be incapable of deciding to ignore the Cannon Fodder and just proceed the few steps left to safely make it to the keep.

Escort games

Instead, they refuse to move a single step and rather focus in trying to defeat the minions one by one, so to make them move you have to make sure to get rid of the captain monster as well as a good chunk of the minions before the Messenger with finally move again. During a chapter in Ghost Trickyou must help an imprisoned captive flee from a prison that endured a blackout.

You don't actually have to kill people, you just need to keep your ally out of the sight range of patrolling guards. But since you're a ghost, you will need to lead him into waypoints by pointing to these points, effectively making him them and eventually hide in them. Involves climbing as well, but the character can handle it rather well despite his size.

Honkai Impact 3rd features two different ones: One side mission in Theresa's side story Everlasting Memory requires you to protect Theresa from several waves of zombies and Honkai beasts as she slowly walks across the courtyard of St. Freya's toward the main building. One possible Sakura Samsara mission is to find a "Red Fox Soul" wandering around the Sparrow Hill area and escort it into the nearby town, requiring the player to avoid entering battle until the soul enters the town's boundary.

If you do get into combat, the soul vanishes and you'll have to find it again and start the process over. One mission in Far Far Away puts the player in charge of escorting Cinderella through a shopping district, protecting escort games from an army of muggers. To get one snapshot in Walking The Path, the team has to escort Billy Goat to the end of a bridge, though this mission is much easier since you can defeat all of the enemies before doing so.

Beat 'em Up. Samurai Warriors 3 Murasame Mode provides one of the most infuriating escort missions in the game. In the stage that is two away from the end, you have to escort Ayame to "safety" while fending off ridiculously over-powered mooks while she practically CLINGS to you and doesn't even lift so much as a finger to defend herself; escort games make escort games all the more frustrating, she runs away and you have to start over if her health is reduced to half.

Two levels in Yakuza 0 have Majima escort Makoto through the streets of Sotenbori to protect her from yakuza gangs that want to kidnap her. There are a of factors that make these missions not as frustrating as others: since Makoto is blind, Majima is pulling her through the city by the hand and thus the player is allowed to proceed at their own pace.

The game adds in a bit of stealth as Majima and Makoto can hide in milling escort games to avoid non-scripted encounters with enemies, and a few of the scripted encounters have Majima give an oh-so-satisfying Neck Snap to some unsuspecting goods in a Quick Time Event. Driving Game. Driving the truck with the escort games crate in Driver. Fighting Game. One grating task involves fending off a barrage of nuclear missiles aimed at Akatsuki. He can't fight back, he only has a pitiful amount of HP, and he is subject to friendly fire rules, so bringing a mech with a Wave-Motion Gun is asking for trouble.

Federation vs. Zeon in Campaign mode gives you these every now and again, and the escortee is always either big and unmoving God help you if you bring a beam weapon to defend these guys, half the damage it takes will be from you shooting it through your targetsor fast but extremely easy to kill.

On the plus side, this isn't some sort of Fake Difficulty on the part of the player - you get just as many missions where you're tasked with destroying columns of these sorts of targets, and they're just as fragile as they would be under your care, making these some of the more fun missions. Imagine having a defenseless 'ally' who stands still and dies in a single hit. Imagine having at least two enemies focused on beating the crap out of him from every angle, and starting on either side of him. It was quite common for the mission to end before the first second was even over.

First-Person Shooter. No One Lives Forever parodies this in a sniping Escort Mission with a nearly blind and nearly deaf NPC so oblivious that he doesn't even realize he's being escorted, even when enemies start shooting at him from mere feet away. Since he doesn't realize he's in a firefight, he doesn't bother taking cover. Even worse, he'll often walk straight at enemies thinking the sound of their shells bouncing off the floor is a dime.

In addition to having a penchant for running aimlessly into walls, the President is also commonly killed if the player doesn't first escort him to an escape pod before attempting to complete another mission objective While the player is aware that the explosion is dangerous, the President, on the other hand, does not. This is made even worse as this section of the level is a Timed Mission.

The following mission, where Air Force One crash lands and you have to escort the President to an extraction point, is even worse.

Escort games

He simply loves to run in front of your semi-automatic rifle while you're sniping someone far away. Caroll becomes your escort in a couple of missions. Plotwise, he is a very smart AI, but as far as game programming goes, he has very little spatial awareness and can be torn apart by anyone with a CMP He generally does try to stay behind you, but on higher difficulties there is very little time between seeing "Dr.

Caroll is under attack" and "Dr. Caroll has been killed! Blonde, you must find and "escort" Cassandra to the helipad. While the area between her and the helipad isn't too large and enemies don't actively go after her, one of the enemies has a N-Bomb that will easily kill Cassandra if he throws it. Not only that, but Cassandra will often ruin your aim as she runs right in front of you, and considering how fragile she is, you'll most likely kill her if you accidentally hit her.

The trick to that level was to go upstairs and clear out all the enemies first, then come escort games and escort games Cassandra once the coast was clear. You'd have to do the whole stage pretty quickly to make it to the end before the time limit was up especially on Perfect Agentbut it saved you a lot of headache in the long run. Any level where the player is accompanied by Jonathan or Elvis also amounts to an escort mission. They're ostensibly there to help you, but they're dumb as hell and it's game over if they die.

Jonathan, in Area 51 - Escape, doesn't really bother to run after you, instead staying behind to try and clear out the enemies coming after you two, escort games since all he has is a DY Magnum, it takes him a while to get it done with, forcing you to speed things along if the Superdragon-armed enemies, who have a tendency to get packed together at this point of the level, don't mow him down first.

Medal of Honor : The second half of Sniper's Last Stand in Medal of Honor: Allied Assault has you escorting a tank crew through a town full of nigh-invisible hitscan snipers. Barnes while he blows up tanks. Both he and the Redshirt that accompanies you tend to charge straight into the fray. If Barnes dies at any time, even after he completes his objective, you fail. Underground has one as the first level, as you have to escort the Action Girl protagonist's brother through the Nazi and Milice-infested streets of night-time Paris to get to an ammo dump.

Thankfully it's mercifully easy as he's tough enough to survive several hits, has an MP which is a much better weapon than your dinky little pistol and he pulls hehots with it fairly reliably.

Escort games

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Escort Mission